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Research
13 years ago


Yesterday, when I was photographing that sketch of the security guard, my camera automatically switched over into portrait mode. Its face-detection software responded to the sketch as if it were a real face, even though it was looking at pencil scratches on paper, and the “face” was in profile.
It sent a chill down my spine because I sensed the emergence of a mind.



An alien mother ship comes to Earth and stops over Johannesburg, South Africa. After a few months the Authorities decide to go up and cut their way into the ship, making first contact with an extraterrestrial species. Instead of bright lights and an advanced species to learn from, what they find are emaciated, malnourished creatures living in squalor. In a humanitarian effort, a temporary housing camp to tend to the aliens' medical needs. What starts as a temporary site becomes a permanent militarized encampment/slum housing the Prawns, as the aliens come to be called. All of this takes place 20 years before the movie begins.
" [...] Imagine an online multiplayer game where you control an avatar that is a wizard in this imaginary world. So far, that sort of thing exists. Now imagine that when you encounter an enemy wizard, you do battle, Harry Potter style, with an assortment of spells. So far, I imagine this already exists too. (I'm not a gamer.)Imagine playing World of Warcraft and being able to cast spells woth your mind, or heck, eventually being able to use a neural interface to be able to interact with the environment. No keyboard or mouse required!
The new part involves integrating voice recognition and the Neurosky headset with the game play. Imagine that you speak the name of your chosen spell, and the game recognizes it and raises the magic wand of your avatar. But to actually apply the spell, you have to concentrate, and the Neurosky headset picks up that brain wave and translates it into the power of your spell.
Imagine that the available spells in this online world are an elaborate form of paper-rocks-scissors, meaning that every spell has a spell it can best and one that can best it. And even those results would depend on how effectively you concentrated to empower your spell. So a weak spell with good concentration could beat a powerful spell poorly done.
And perhaps you can escape from a spell through relaxation, becoming like a vapor to avoid chains, for example. The headset would pick up relaxation brain waves too.
I probably just pissed off some game developer who is working on this exact idea in a top secret lab somewhere. Sorry."
(full post at dilbert.com/blog)